S2E1 - Among the Crowds
Exploring CRWBY's use of crowd animation, software and lighting during the transition from Volume 5 to 6, and it's constant quest to improve the aesthetic and storytelling of the show.
Nov. 1, 2018, midnight
S2E2 - The Magic of Character Creation
From Concept to Animation and Visual FX, it takes a team to unleash the power of a magical genie.
Nov. 8, 2018, midnight
S2E3 - Art of the Gods
Dragons, Gods, and rigs - Rigging and the art of animating Gods and monsters.
Nov. 15, 2018, midnight
S2E4 - A Touch of Evil
Animating and Storytelling from the villain's perspective.
Nov. 22, 2018, midnight
S2E5 - See, Think, Do
Storytelling through intricate fight animation and choreography.
Nov. 29, 2018, midnight
S2E6 - Apathy Follows
Team RWBY fights CRWBY's newest Grimm creation.
Dec. 6, 2018, midnight
S2E7 - The Wonderful World of Merch
T-shirts, toys, games, & more! Exploring the process behind RWBY merchandise and how it expands the world of RWBY.
Dec. 13, 2018, midnight
S2E8 - Building Argus
CRWBY's art team builds their most ambitious city yet - a hybrid of Atlas and Mistral.
Dec. 20, 2018, midnight
S2E9 - Suit Up!
The animation team breaks down how they use motion capture performances to bring a scene to life.
Jan. 3, 2019, midnight
S2E10 - Render Wrangling
The CRWBY tech team describes how they build and maintain the tools that allow our lighting and comp artists to create the final image.
Jan. 10, 2019, midnight
S2E11 - Hey, Look at This! Script to Storyboard
CRWBY's storyboard and camera artists visualize the script through thumbnails, storyboards, and staging maps to bring the director's vision to life.
Jan. 17, 2019, midnight
S2E12 - The Other 50%
CRWBY's Audio team takes us through what it's like to use foley, sound design, and mix to add the texture that makes a fight larger than life.
Jan. 24, 2019, midnight
S2E13 - Focus & Communication
How Producers and Directors help their teams succeed, and foster an environment of creativity, where RWBY comes first!
Jan. 31, 2019, midnight