S1E1 - Role Play
Tsukasa is trapped in an MMORPG called The World. With his conscious inaccessible, Tsukasa attempts to find his purpose for being in the game.
April 4, 2002, midnight
S1E2 - Guardian
Tsukasa’s inability to log out of the world worries Mimiru. The Crimson Knights, on the other hand, see Tsukasa as a threat.
April 11, 2002, midnight
S1E3 - Folklore
BT and Sora suspect that Tsukasa is somehow connected to a very important artifact, the Key of the Twilight.
April 18, 2002, midnight
S1E4 - Wanted
Tsukasa's rampaging Guardian monster wreaks havoc in The World, and an edict from Subaru makes him a wanted man.
April 25, 2002, midnight
S1E5 - Captured
Tsukasa finally tames his Guardian monster, but unbeknownst to him, someone is plotting his capture.
May 2, 2002, midnight
S1E6 - Encounter
Subaru carefully observes Tsukasa, gradually getting to know him. Sora mounts a rescue mission.
May 9, 2002, midnight
S1E7 - Reason
Mimiru encounters a novice player and offers her guidance in The World. This new relationship helps Mimiru uncover her own motivation for playing.
May 16, 2002, midnight
S1E8 - Promise
Mimiru extends Tsukasa an invitation to meet; BT and Crim share an interesting encounter.
May 23, 2002, midnight
7.0
S1E9 - Epitaph
An elite hacker proves instrumental in the quest for the Key of the Twilight, and Tsukasa gets stuck with a sick Grunty.
May 30, 2002, midnight
7.0
S1E10 - Compensation
Bear's shortcomings as a father may be the root of his concern for Tsukasa. Clues arise as the search for the Key of the Twilight continues.
June 6, 2002, midnight
9.0
S1E11 - Party
Mimiru, Bear, and Tsukasa join forces before embarking on a non-fighting quest.
June 13, 2002, midnight
S1E12 - Entanglement
Tsukasa stumbles upon Aura, an advanced AI, that is being held captive.
June 20, 2002, midnight
S1E13 - Twilight Eye
A way to open the Twilight Eye is discovered, and the group decides to follow the new path unfolding before them.
June 27, 2002, midnight
S1E14 - Castle
After the Eye is opened, a secret area appears, complicating the group's search for the key.
July 4, 2002, midnight
8.0
S1E15 - Evidence
Revisit all the major moments from this groundbreaking anime in a series of vivid flashbacks that may shed new light on past events!
July 11, 2002, midnight
7.0
S1E16 - Depth
Tsukasa logs back into The World, only to discover that he cannot die. Shocked, he turns to Subaru for answers.
July 18, 2002, midnight
6.0
S1E17 - Conflict
Crim refuses to meet BT outside of the game. Later, Tsukasa mounts a rescue attempt – and secrets are revealed.
July 25, 2002, midnight
8.0
S1E18 - Declaration
Silver Knight disrupts any and all potential rendezvous between Subaru and Tsukasa. Subaru ponders the future of the Crimson Knights.
Aug. 1, 2002, midnight
9.0
S1E19 - Recollection
Subaru drifts aimlessly through The World, reflecting on her past experiences. Her connection with Tsukasa grows even stronger after an unexpected attack.
Aug. 8, 2002, midnight
10.0
S1E20 - Tempest
Aura goes missing, Morganna attacks Tsukasa, and the search for the Key of the Twilight continues.
Aug. 15, 2002, midnight
7.0
S1E21 - Despair
Tsukasa lingers in a catatonic state, and some immensely powerful monsters make their presence felt in The World.
Aug. 23, 2002, midnight
7.0
S1E22 - Phantom
Bear, Mimiru, and Subaru are attacked by yet another seemingly-unstoppable monster, but Balmung comes to the rescue.
Aug. 29, 2002, midnight
8.0
S1E23 - The Eve
Tsukasa is too frightened to pass through Helba's gate, and Crim explains Subaru's true life condition.
Sept. 5, 2002, midnight
8.0
S1E24 - Net Slum
Upon arriving in Helba's realm – Net Slum – the group is forced to defend Subaru from an attack by Morganna.
Sept. 12, 2002, midnight
9.0
S1E25 - Catastrophe
As the battle intensifies, the group seeks shelter in the Cathedral. Morganna summons Guardians to do her bidding.
Sept. 19, 2002, midnight
8.0
S1E26 - Return
Drawing strength from Subaru, Tsukasa summons the courage to awaken Aura. Outside of The World, players share a true life encounter.
Sept. 26, 2002, midnight