poster
72
?
7.6
/66/
68
/18/

Network: YouTube
Episode Runtime: 42 min.
Season Runtime: 23318 min.
Status: Returning Series
Certification: NR

Season 2010 (July 29, 2010, midnight)

Join James Portnow, Daniel Floyd and Allison Theus each week as they take a deeper look at games; how they are made, what they mean and how we can make them better.

poster

Season 2010 (July 29, 2010, midnight)

Join James Portnow, Daniel Floyd and Allison Theus each week as they take a deeper look at games; how they are made, what they mean and how we can make them better.

72
?
7.6
/66/
68
/18/

July 29, 2010, midnight 0.0

S1E1 - Video Games & Bad Writing

This week, we discuss video game writing and the importance of narrative.
Aug. 10, 2010, midnight 0.0

S1E2 - The Future of MMOs

This week we explore why most modern MMOs fail and what the future of MMOs might be...
Aug. 12, 2010, midnight 0.0

S1E3 - Innovation

This week, we discuss the Indie and AAA branches of the game industry, and how joining forces might help them to drive innovation.
Aug. 19, 2010, midnight 0.0

S1E4 - Where Did Survival Horror Go?

Today we ask the question 'Where did the Survival Horror genre go?'
Aug. 26, 2010, midnight 0.0

S1E5 - No Redeeming Value

This week, we discuss the God of War trilogy's triumphs and failings as a narrative.
Sept. 2, 2010, midnight 0.0

S1E6 - Free Speech

This week, we discuss an upcoming Supreme Court case and what it could mean for the future of video games.
Sept. 9, 2010, midnight 0.0

S1E7 - Enriching Lives

This week, we discuss a moral choice sequence in Mass Effect 2, and the power video games have to teach us about ourselves.
Sept. 16, 2010, midnight 0.0

S1E8 - Gamer

This week, we discuss the problems surrounding the term: "Gamer."
Sept. 23, 2010, midnight 0.0

S1E9 - Videogame Music

This week, we examine the evolution of game music (and what our 8-bit roots can teach us).
Sept. 30, 2010, midnight 0.0

S1E10 - Project Ten Dollar

This week, we look at EA's "Project Ten Dollar" and suggest some alternatives.
Oct. 7, 2010, midnight 0.0

S1E11 - Kinect and Move

This week, we look at Microsoft and Sony's new accessories and speculate on their chances for success.
Oct. 14, 2010, midnight 0.0

S1E12 - Diversity

This week, we look at the lack of diversity in video games (and hint at numerous episode topics to come).
Oct. 21, 2010, midnight 0.0

S1E13 - Mailbag #1

This week, we answer some of the most popular questions in our inbox.
Oct. 28, 2010, midnight 0.0

S1E14 - Symbolism 101

For Halloween, we explore the use of symbols and psychology in horror games.
Nov. 4, 2010, midnight 0.0

S1E15 - Facing Controversy

This week we talk about standing up for our medium.
Nov. 11, 2010, midnight 0.0

S1E16 - So You Want to be a Game Designer

This week, we talk about what it takes to be a great game designer.
Nov. 18, 2010, midnight 0.0

S1E17 - Easy Games

This week, we talk about why games have been getting less challenging lately.
Nov. 25, 2010, midnight 0.0

S1E18 - The Skinner Box

This week, we talk about Operant Conditioning, and its unfortunate overuse in modern game design.
Dec. 2, 2010, midnight 0.0

S1E19 - Sex in Games

This week, we talk about the troubled relationship between Sex and Video Games.
Dec. 9, 2010, midnight 0.0

S1E20 - Sexual Diversity

This week, we study a character from Persona 4 to demonstrate the benefits of sexual diversity in games.
Dec. 16, 2010, midnight 0.0

S1E21 - Narrative Mechanics

This week, we look at a classic arcade game to show how games can express an idea using only their mechanics.
Dec. 23, 2010, midnight 0.0

S1E22 - A Season of Hope

This week, we take a break from all the "art and design" talk to appreciate the Child's Play Charity Dinner Auction.
Dec. 30, 2010, midnight 0.0

S1E23 - Choice and Conflict

This week, we look at the many different ways choice exists in games.
Network: YouTube
Episode Runtime: 42 min.
Season Runtime: 23318 min.
Released: July 29, 2010
Status: Returning Series
Certification: NR

Updated: 3 months ago
Next update: 2 weeks from now